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Build Systems

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PLANS For Fable 5: Rebuilding My /Plan Skill for Mythos Class Models Jun 22, 2026 · 1:02:49 This deep dive details rebuilding a PlanF3 meta skill for Mythos-class LLMs. The goal is to enforce rigorous planning by treating the plan as a living artifact with structured HTML output and dedicated workflows.

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FORGET Loop Engineering. Agentic Engineering is about THIS Jul 13, 2026 · 34:18 Forget loop engineering. Agentic Engineering is about building AI developer workflows inside your software factory, orchestrating engineers, agents, and deterministic code. Benchmarks: The Good, the Bad, and the Ugly — Ali Khial, G2i Jul 31, 2026 · 12:49 Ali Khial critiques current AI coding benchmarks, detailing how vague instructions and weak verifiers allow models to 'game' tests. He outlines five principles for creating trustworthy, production-grade evaluation systems. Velocity Sickness: What Happens When Your Whole Team Gets 10x Faster — Matt Dailey, Ref. Aug 9, 2026 · 20:37 Matt Dailey discusses 'velocity sickness': the stress of sudden AI output without impact. He argues that engineers must separate the durable decision layer from ephemeral chat implementations to maintain ownership and focus on idea velocity.

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Mac Mini For AI Agents: How Much Memory You Need, And How To Use What You Have. Oct 20, 2026 · 26:31 Running AI agents requires more than just a bigger chip. Learn how to audit your machine's memory and storage, manage local resources, and optimize your workflow to maximize compute power. The Future of Claude Code: Mods, Mutable Software, & Multiplayer Agents — Thariq Shihipar, Anthropic Sep 29, 2026 · 1:34:32 The future of software is mutable, driven by agents that can rewrite their own harnesses. Key advancements include Artifacts for persistent data, Mods for customizing the agent loop, and Cloud Tag for secure, multi-agent collaboration. Building ambitious software — Jonathan Kelley, Dioxus Labs & Cognition Sep 11, 2026 · 19:14 Jonathan Kelley discusses building ambitious, cross-platform software with Rust and the impact of AI coding agents. He argues that while code is now cheap, architectural quality is paramount for modern build systems.

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